Drops Configuration
Drops configuration let you decide what items drop from monsters
Drop Creation
To create a new drop entry, add in the drops.yml file the name of the monster it should drop from to create a new configuration section:
When creating entries for vanilla monsters the name should be in capital letters! E.g. not "zombie" nor "Zombie" but "ZOMBIE".
You can also make items from from MythicMobs monsters:
Item Drop Configuration
Now you can add the configuration for each item that should drop from the monster.
Each entry in the mob section will configure a specific drop.
Preceding the item id with "pattern:" will make the pattern of a specific item drop instead of the actual item:
Preceding the item id with "mi:" or "mm:" will make the item from MMOItems or MythicMobs, respectively, drop from that monster:
Options
Chance
The chance the item has to drop from the monster when it dies. The number must be between 0 and 1 (excluded) and represents a percentage. 0.01 is 10% chance to drop, 0.001 is 1% chance to drop and 1 is 100% chance. The value can be as small as computably possible:
If you want an item to always drop (100% drop chance), set the value to 'ALWAYS':
Amount
The amount of that specific items that should drop from the monster when it dies. The amount can be a range, i.e. a random amount in that range will drop:
Or
Full Example
Here's a small example of 2 drops configuration:
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